RUST METRICSFlight deck · live data
Data live Servers11,744 Players73,772 Populated3,676 Fresh wipes 3 h138 Scan5 min
‹ All servers95.27.40.74:28005
Offline Full Queue Fresh wipe Wipe due No query

VerySecretRustProject

Offline 95.27.40.74:28005 checked 17d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /?

Players now

no slots published 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,853top 72%
Last wipe17d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep27 Sep2 Oct8 Oct13 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 11 OctSat 3 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 01:50 UTC17d ago 0 – running 0
Sat 3 Oct, 19:20 UTC24d ago 0 – 7.3 days 0
Tue 29 Sep, 14:30 UTC28d ago 0 – 4.2 days 0
Tue 29 Sep, 08:10 UTC29d ago 0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on VerySecretRustProject?

The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

What wipe timing does VerySecretRustProject follow?

No next wipe can be predicted for VerySecretRustProject, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 17 days 11 hours ago.

Tag meanings

How should you read the tags on VerySecretRustProject?

Tags published by VerySecretRustProject, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp0 (Max players): Slots: 0; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166586 (Build): Game build reading: 166586; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show VerySecretRustProject?

Rust Metrics lists featuring VerySecretRustProject: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does VerySecretRustProject hold among Rust servers?

Player hours over seven days put VerySecretRustProject at #15,853, in the top 72% of all ranked servers.

What is the population on VerySecretRustProject?

Status for VerySecretRustProject: offline. Last seen 17 days 11 hours ago.

Server details

Which location does VerySecretRustProject run from?

Reading: location. VerySecretRustProject gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 95.27.40.74:28005.

What Rust version is VerySecretRustProject on?

Version check: Rust network protocol 2634 and build 166586 on Windows, run by VerySecretRustProject. Matching protocol is required to join. Let Steam update your game.

Is VerySecretRustProject up, and how often does it stay up?

VerySecretRustProject reports offline. The last reading came 17 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 22 September 2026, recorded by Rust Metrics.

Map and rules

What rules does VerySecretRustProject enforce, and what are its settings?

Check: gather rate. The name VerySecretRustProject does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

Connection

What do you do to join VerySecretRustProject?

To join: start Rust, press F1 and type client.connect 95.27.40.74:28005. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp0
Max players Slots: 0.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166586
Build Game build reading: 166586.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.