RUST METRICSFlight deck · live data
Data live Servers11,735 Players53,534 Populated3,365 Fresh wipes 3 h127 Scan5 min
‹ All servers95.27.209.17:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust Skin Studio

Offline 95.27.209.17:28015 checked 7d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,452top 69%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does Rust Skin Studio follow?

Its rhythm cannot be told from the wipes of Rust Skin Studio on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 7 days 10 hours ago.

Tag meanings

How should you read the tags on Rust Skin Studio?

Tags published by Rust Skin Studio, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Rust Skin Studio appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rust Skin Studio: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does Rust Skin Studio hold among Rust servers?

Player hours over seven days put Rust Skin Studio at #15,452, in the top 69% of all ranked servers.

How full does Rust Skin Studio get?

Status for Rust Skin Studio: offline. Last seen 7 days 7 hours ago. Check: player average. 0 over the last seven days.

Server

Where does Rust Skin Studio sit?

No region tag on Rust Skin Studio. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 95.27.209.17:28015.

What Rust version is Rust Skin Studio on?

Reading: Rust Skin Studio, Rust network protocol 2634 and build 167781, Windows. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Rust Skin Studio, and is it online now?

Reading: offline. Rust Skin Studio last answered 7 days 7 hours ago. Reading: 0% uptime over the last 6 full days. It was up 0 of 144 hours. The first sighting on Rust Metrics was 21 October 2026.

Map and rules

What rules does Rust Skin Studio enforce, and what are its settings?

Check: gather rate. The name Rust Skin Studio does not state one. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Rust Skin Studio?

The game generates a procedural map for Rust Skin Studio.

Connection

What do you do to join Rust Skin Studio?

To join: start Rust, press F1 and type client.connect 95.27.209.17:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build The server runs game build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.