RUST METRICSFlight deck · live data
Data live Servers11,610 Players35,756 Populated2,903 Fresh wipes 3 h67 Scan5 min
‹ All servers95.27.18.100:28015
Offline Full Queue Fresh wipe Wipe due No query

My Server Name

Offline 95.27.18.100:28015 checked 42d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,671no region published
Last wipe46d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does My Server Name follow?

Its rhythm cannot be told from the wipes of My Server Name on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 46 days 11 hours ago the current world was made.

Lists and filters

How should you read the tags on My Server Name?

Tags published by My Server Name, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Game build reading: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show My Server Name?

Rust Metrics lists featuring My Server Name: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does My Server Name hold among Rust servers?

Ranking for My Server Name: #14,671 on seven-day player hours, top – of all ranked servers.

How full does My Server Name get?

Reading for My Server Name: offline at this moment; last seen 42 days 8 hours ago.

Operator and location

What location is My Server Name hosted in?

No region comes from My Server Name. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 95.27.18.100:28015.

What Rust version is My Server Name on?

Rust network protocol 2633 and build 163794 on Windows is the build My Server Name runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is My Server Name, and is it online now?

My Server Name reports offline. The last reading came 42 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 15 September 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on My Server Name?

No gather rate appears in the name: My Server Name. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

Which map is live on My Server Name?

Check: map. Procedural, generated by the game, on My Server Name.

How to join

How do you connect to My Server Name?

Check: join. Open Rust, press F1, then enter client.connect 95.27.18.100:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp500
Max players Slots: 500.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs163794
Build Game build reading: 163794.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.