RUST METRICSFlight deck · live data
Data live Servers11,601 Players32,197 Populated2,849 Fresh wipes 3 h67 Scan5 min
‹ All servers95.27.145.103:28015
Offline Full Queue Fresh wipe Wipe due No query

LocalRustServer1567

Offline 95.27.145.103:28015 checked 44d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,060no region published
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
No rank history yet.
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does LocalRustServer1567 follow?

Its rhythm cannot be told from the wipes of LocalRustServer1567 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 53 days ago.

Lists and filters

How should you read the tags on LocalRustServer1567?

Tags published by LocalRustServer1567, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): The server runs game build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show LocalRustServer1567?

On Rust Metrics, LocalRustServer1567 sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does LocalRustServer1567 sit in the rankings?

Player hours over seven days put LocalRustServer1567 at #13,060, in the top – of all ranked servers.

How full does LocalRustServer1567 get?

Status for LocalRustServer1567: offline. Last seen 44 days 11 hours ago.

Server

What location is LocalRustServer1567 hosted in?

No region comes from LocalRustServer1567. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 95.27.145.103:28015.

What Rust version is LocalRustServer1567 on?

Rust network protocol 2633 and build 163794 on Windows is the build LocalRustServer1567 runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is LocalRustServer1567, and is it online now?

Reading: offline. LocalRustServer1567 last answered 44 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What rules does LocalRustServer1567 enforce, and what are its settings?

Reading the name gives no gather rate for LocalRustServer1567. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on LocalRustServer1567?

Procedural map on LocalRustServer1567, made by the game's generator.

How to join

What do you do to join LocalRustServer1567?

To join: start Rust, press F1 and type client.connect 95.27.145.103:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Protocol 2633: join only on the same game version.
cs163794
Build The server runs game build 163794.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.