your_server_name
Offline 95.27.12.45:28015 checked 23d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 459/525
- 28/250
- 48/250
- 212/275
- 79/200
- 94/150
Quick answers
from the figures on this pageWipe schedule
What wipe timing does your_server_name follow?
The rhythm of your_server_name's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 23 days 16 hours ago.
Tag meanings
How should you read the tags on your_server_name?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Game build reading: 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from your_server_name. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show your_server_name?
Rust Metrics lists featuring your_server_name: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does your_server_name sit in the rankings?
Ranking for your_server_name: #14,375 on seven-day player hours, top 63% of all ranked servers.
What is the population on your_server_name?
your_server_name is not responding; status offline, last seen 23 days 15 hours ago.
Server
Which location does your_server_name run from?
Reading: location. your_server_name gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 95.27.12.45:28015.
What Rust version is your_server_name on?
Reading: your_server_name, Rust network protocol 2634 and build 166652, Windows. Matching protocol is required to join. Let Steam update your game.
How reliable is your_server_name, and is it online now?
Check: connection. your_server_name is offline at this moment. Last contact was 23 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 4 October 2026.
Settings and map
How is your_server_name configured, and what rules are in force?
Check: gather rate. The name your_server_name does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is your_server_name on?
The game generates a procedural map for your_server_name.
Join
How can you get onto your_server_name?
Check: join. Open Rust, press F1, then enter client.connect 95.27.12.45:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.