Ditus server
Offline 95.26.64.55:28015 checked 38d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 581/575
- 365/400
- 37/250
- 44/250
- 164/200
- 74/100
Quick answers
from the figures on this pageWipe schedule
How often does Ditus server wipe, and when?
Its rhythm cannot be told from the wipes of Ditus server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 40 days 1 hours ago the current world was made.
Tag meanings
How should you read the tags on Ditus server?
These are the tags Ditus server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Ditus server?
These Rust Metrics lists carry Ditus server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Ditus server sit in the rankings?
Player hours over seven days put Ditus server at #14,101, in the top – of all ranked servers.
What player count does Ditus server carry?
Ditus server is not responding; status offline, last seen 38 days 21 hours ago.
Operator and location
Where does Ditus server sit?
No region tag on Ditus server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 95.26.64.55:28015.
What Rust version is Ditus server on?
Version check: Rust network protocol 2633 and build 164530 on Windows, run by Ditus server. Matching protocol is required to join. Let Steam update your game.
Is Ditus server up, and how often does it stay up?
Ditus server reports offline. The last reading came 38 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 18 September 2026.
Map and rules
What settings and rules apply on Ditus server?
Reading the name gives no gather rate for Ditus server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.
Which map is live on Ditus server?
Check: map. Procedural, generated by the game, on Ditus server.
How to join
What do you do to join Ditus server?
Press F1 in Rust and enter client.connect 95.26.64.55:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.