solo
Offline 95.26.212.66:28015 checked 23d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 261/275
- 21/250
- 17/250
- 162/200
- 81/200
- 10/100
Quick answers
from the figures on this pageWipe schedule
How often does solo wipe, and when?
Its rhythm cannot be told from the wipes of solo on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 25 days 1 hours ago.
Tag meanings
How should you read the tags on solo?
These are the tags solo publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does solo appear in Rust Metrics lists and filters?
These Rust Metrics lists carry solo: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does solo sit in the rankings?
Player hours over seven days put solo at #16,003, in the top 71% of all ranked servers.
What is the population on solo?
solo is not responding; status offline, last seen 23 days 23 hours ago.
Server
Where does solo sit?
Reading: location. solo gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 95.26.212.66:28015.
What Rust version is solo on?
Rust network protocol 2634 and build 166652 on Windows is the build solo runs. Check: protocol. To join, your game must match; Steam handles the update.
Is solo up, and how often does it stay up?
Check: connection. solo is offline at this moment. Last contact was 23 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 4 October 2026.
Map and rules
How is solo configured, and what rules are in force?
Check: gather rate. The name solo does not state one. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
Which map is live on solo?
The game generates a procedural map for solo.
Join
How do you connect to solo?
Check: join. Open Rust, press F1, then enter client.connect 95.26.212.66:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.