My Server Name
Offline 95.26.211.20:28015 checked 14d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 656/750
- 51/250
- 89/250
- 369/450
- 177/250
- 162/250
Quick answers
from the figures on this pageWipe schedule
When does My Server Name wipe?
Its rhythm cannot be told from the wipes of My Server Name on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 14 days 14 hours ago the current world was made.
Lists and filters
Which tags does My Server Name carry, and what do they mean?
These are the tags My Server Name publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): 500 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167584 (Build): Build 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does My Server Name appear in Rust Metrics lists and filters?
These Rust Metrics lists carry My Server Name: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does My Server Name hold among Rust servers?
Player hours over seven days put My Server Name at #13,235, in the top 61% of all ranked servers.
What player count does My Server Name carry?
Status for My Server Name: offline. Last seen 14 days 13 hours ago.
Server
What location is My Server Name hosted in?
No region comes from My Server Name. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 95.26.211.20:28015.
What Rust version is My Server Name on?
Version check: Rust network protocol 2634 and build 167584 on Windows, run by My Server Name. To get in, your game needs the same protocol; Steam applies the update.
How reliable is My Server Name, and is it online now?
Check: connection. My Server Name is offline at this moment. Last contact was 14 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 October 2026.
Settings and map
How is My Server Name configured, and what rules are in force?
No gather rate appears in the name: My Server Name. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on My Server Name?
Procedural map on My Server Name, made by the game's generator.
How to join
How can you get onto My Server Name?
Check: join. Open Rust, press F1, then enter client.connect 95.26.211.20:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.