ServerName
Offline 95.26.186.134:28015 checked 18d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 07:27 UTC18d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 581/675
- 366/525
- 46/250
- 44/250
- 127/200
- 144/300
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on ServerName?
An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.
How often does ServerName wipe, and when?
The rhythm of ServerName's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 18 days 13 hours ago.
Tag meanings
Which tags does ServerName carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): The server runs game build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from ServerName. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does ServerName appear in Rust Metrics lists and filters?
On Rust Metrics, ServerName sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does ServerName hold among Rust servers?
Ranking for ServerName: #13,640 on seven-day player hours, top 62% of all ranked servers.
What player count does ServerName carry?
Reading for ServerName: offline at this moment; last seen 18 days 3 hours ago.
Operator and location
Which location does ServerName run from?
No region tag on ServerName. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 95.26.186.134:28015.
What Rust version is ServerName on?
Version check: Rust network protocol 2634 and build 167398 on Windows, run by ServerName. To get in, your game needs the same protocol; Steam applies the update.
How reliable is ServerName, and is it online now?
Check: connection. ServerName is offline at this moment. Last contact was 18 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 10 October 2026.
Map and rules
How is ServerName configured, and what rules are in force?
Check: gather rate. The name ServerName does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on ServerName?
Procedural map on ServerName, made by the game's generator.
Connection
What do you do to join ServerName?
Check: join. Open Rust, press F1, then enter client.connect 95.26.186.134:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.