RUST METRICSFlight deck · live data
Data live Servers11,642 Players38,888 Populated2,942 Fresh wipes 3 h70 Scan5 min
‹ All servers95.25.90.159:28015
Offline Full Queue Fresh wipe Wipe due No query

nameserver

Offline 95.25.90.159:28015 checked 12d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 4 8 11 15 PAX 0 /15

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,092top 70%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct15 Oct17 Oct20 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3.2 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 08:16 UTC14d ago 1 – running 0
Sat 10 Oct, 04:03 UTC17d ago 1 – 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on nameserver when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does nameserver follow?

To tell the rhythm of nameserver, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 14 days 18 hours ago the current world was made.

Tag meanings

Which tags does nameserver carry, and what do they mean?

These are the tags nameserver publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp15 (Max players): 15 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167584 (Build): Game build reading: 167584; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show nameserver?

On Rust Metrics, nameserver sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does nameserver sit in the rankings?

Player hours over seven days put nameserver at #15,092, in the top 70% of all ranked servers.

What is the population on nameserver?

Reading for nameserver: offline at this moment; last seen 12 days 6 hours ago.

Server details

What location is nameserver hosted in?

Reading: location. nameserver gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 95.25.90.159:28015.

What Rust version is nameserver on?

Version check: Rust network protocol 2634 and build 167584 on Windows, run by nameserver. Matching protocol is required to join. Let Steam update your game.

How reliable is nameserver, and is it online now?

Check: connection. nameserver is offline at this moment. Last contact was 12 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 10 October 2026, recorded by Rust Metrics.

Settings and map

What rules does nameserver enforce, and what are its settings?

Reading the name gives no gather rate for nameserver. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC off, Valve's system.

What map is nameserver on?

The game generates a procedural map for nameserver.

How to join

How can you get onto nameserver?

To join: start Rust, press F1 and type client.connect 95.25.90.159:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp15
Max players 15 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167584
Build Game build reading: 167584.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.