DimonServer
Offline 95.25.26.130:28015 checked 38d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageWipe timing
How often does DimonServer wipe, and when?
To tell the rhythm of DimonServer, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 38 days 4 hours ago the current world was made.
Tag meanings
Which tags does DimonServer carry, and what do they mean?
Tags published by DimonServer, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does DimonServer appear in Rust Metrics lists and filters?
On Rust Metrics, DimonServer sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does DimonServer hold among Rust servers?
Player hours over seven days put DimonServer at #13,282, in the top – of all ranked servers.
What player count does DimonServer carry?
Reading for DimonServer: offline at this moment; last seen 38 days 3 hours ago.
Server details
What location is DimonServer hosted in?
Reading: location. DimonServer gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 95.25.26.130:28015.
What Rust version is DimonServer on?
Reading: DimonServer, Rust network protocol 2633 and build 164530, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on DimonServer, and is it online?
DimonServer reports offline. The last reading came 38 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 20 September 2026, recorded by Rust Metrics.
Settings and map
How is DimonServer configured, and what rules are in force?
No gather rate appears in the name: DimonServer. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC off, Valve's system.
Which map is live on DimonServer?
Procedural map on DimonServer, made by the game's generator.
How to join
How can you get onto DimonServer?
To join: start Rust, press F1 and type client.connect 95.25.26.130:28015. Or press Launch Rust here and Steam opens the game and connects you.