RUST METRICSFlight deck · live data
Data live Servers11,664 Players43,407 Populated3,022 Fresh wipes 3 h93 Scan5 min
‹ All servers95.24.149.228:28015
Offline Full Queue Fresh wipe Wipe due No query

rustlocalserver

Offline 95.24.149.228:28015 checked 1d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#8,409top 38%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75105:0006:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 15:01 UTC2d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on rustlocalserver when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 14 hours in.

When does rustlocalserver wipe?

To tell the rhythm of rustlocalserver, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 2 days 10 hours ago the current world was made.

Lists and filters

Which tags does rustlocalserver carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from rustlocalserver. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show rustlocalserver?

These Rust Metrics lists carry rustlocalserver: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Occupancy

Where does rustlocalserver sit in the rankings?

Ranking for rustlocalserver: #8,409 on seven-day player hours, top 38% of all ranked servers.

What player count does rustlocalserver carry?

Reading for rustlocalserver: offline at this moment; last seen 43 hours ago. Check: players over seven days. Average 0, peak 1. Check: 48-hour peak. 06:00 UTC, 1 players on average.

Server

Which location does rustlocalserver run from?

No region tag on rustlocalserver. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 95.24.149.228:28015.

What Rust version is rustlocalserver on?

Rust network protocol 2635 and build 168909 on Windows is the build rustlocalserver runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is rustlocalserver, and is it online now?

Check: connection. rustlocalserver is offline at this moment. Last contact was 43 hours ago. Uptime for the last 4 full days: 15 of 96 hours, or 16%. Reading: first seen 23 October 2026, recorded by Rust Metrics.

Settings and map

What rules does rustlocalserver enforce, and what are its settings?

No gather rate appears in the name: rustlocalserver. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

What map is rustlocalserver on?

The game generates a procedural map for rustlocalserver.

Connection

How can you get onto rustlocalserver?

To join: start Rust, press F1 and type client.connect 95.24.149.228:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players Slots: 1.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.