RUST METRICSFlight deck · live data
Data live Servers11,647 Players39,332 Populated2,956 Fresh wipes 3 h72 Scan5 min
‹ All servers95.24.147.109:28015
Offline Full Queue Fresh wipe Wipe due No query

MapForWipe

Offline 95.24.147.109:28015 checked 11d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,735top 64%
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct19 Oct21 Oct23 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 09:51 UTC11d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on MapForWipe?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 1 hours in.

How often does MapForWipe wipe, and when?

Its rhythm cannot be told from the wipes of MapForWipe on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 11 days 17 hours ago.

Tag meanings

Which tags does MapForWipe carry, and what do they mean?

Tags published by MapForWipe, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show MapForWipe?

These Rust Metrics lists carry MapForWipe: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

What position does MapForWipe hold among Rust servers?

Player hours over seven days put MapForWipe at #13,735, in the top 64% of all ranked servers.

How full does MapForWipe get?

MapForWipe is not responding; status offline, last seen 11 days 16 hours ago.

Server

Which location does MapForWipe run from?

Reading: location. MapForWipe gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 95.24.147.109:28015.

What Rust version is MapForWipe on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by MapForWipe. To get in, your game needs the same protocol; Steam applies the update.

Is MapForWipe up, and how often does it stay up?

Reading: offline. MapForWipe last answered 11 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 12 October 2026.

Map and rules

How is MapForWipe configured, and what rules are in force?

Reading the name gives no gather rate for MapForWipe. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Connection

How can you get onto MapForWipe?

Press F1 in Rust and enter client.connect 95.24.147.109:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp500
Max players 500 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Game build reading: 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.