RUST METRICSFlight deck · live data
Data live Servers11,623 Players45,630 Populated3,138 Fresh wipes 3 h94 Scan5 min
‹ All servers95.24.106.26:28015
Offline Full Queue Fresh wipe Wipe due No query

RT_Traning

Offline 95.24.106.26:28015 checked 30d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 4 8 11 15 PAX 1 /15

Players now

7% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,427top 65%
Last wipe52d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep30 Sep2 Oct3 Oct4 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does RT_Traning wipe?

Its rhythm cannot be told from the wipes of RT_Traning on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 52 days 17 hours ago.

Tags

Which tags does RT_Traning carry, and what do they mean?

These are the tags RT_Traning publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): 15 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163207 (Build): The server runs game build 163207; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does RT_Traning appear in Rust Metrics lists and filters?

These Rust Metrics lists carry RT_Traning: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does RT_Traning sit in the rankings?

Ranking for RT_Traning: #15,427 on seven-day player hours, top 65% of all ranked servers.

What player count does RT_Traning carry?

RT_Traning is not responding; status offline, last seen 30 days 7 hours ago.

Server details

Which location does RT_Traning run from?

No region comes from RT_Traning. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 95.24.106.26:28015.

What Rust version is RT_Traning on?

Rust network protocol 2633 and build 163207 on Windows is the build RT_Traning runs. Matching protocol is required to join. Let Steam update your game.

Is RT_Traning up, and how often does it stay up?

RT_Traning reports offline. The last reading came 30 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 28 September 2026, recorded by Rust Metrics.

Rules and settings

How is RT_Traning configured, and what rules are in force?

Reading the name gives no gather rate for RT_Traning. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

What map is RT_Traning on?

Procedural map on RT_Traning, made by the game's generator.

Join

What do you do to join RT_Traning?

Check: join. Open Rust, press F1, then enter client.connect 95.24.106.26:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp15
Max players 15 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only on the same game version.
cs163207
Build The server runs game build 163207.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.