My Rust server | Powered by AMP
Offline 95.216.242.40:28015 checked 1d ago
Server instruments
last reading Tue 23:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 112 · below 20 is lag, below 10 is badEntities
48 h range 96,315–111,401 · memory 3,146 MBUptime
18 h 4 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 14:34 UTC16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 221/275
- 136/200
- 26/250
- 16/250
- 28/100
- 13/200
Quick answers
from the figures on this pageWipe schedule
What happens on My Rust server | Powered by AMP when wipe day comes?
An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does My Rust server | Powered by AMP follow?
The rhythm of My Rust server | Powered by AMP's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 16 days 10 hours ago the current world was made.
Tag meanings
How should you read the tags on My Rust server | Powered by AMP?
These are the tags My Rust server | Powered by AMP publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show My Rust server | Powered by AMP?
Rust Metrics lists featuring My Rust server | Powered by AMP: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does My Rust server | Powered by AMP sit in the rankings?
Ranking for My Rust server | Powered by AMP: #15,349 on seven-day player hours, top 69% of all ranked servers.
What is the population on My Rust server | Powered by AMP?
My Rust server | Powered by AMP is not responding; status offline, last seen 25 hours ago. Check: player average. 0 over the last seven days.
Server details
Which location does My Rust server | Powered by AMP run from?
No region tag on My Rust server | Powered by AMP. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 95.216.242.40:28015.
What Rust version is My Rust server | Powered by AMP on?
Reading: My Rust server | Powered by AMP, Rust network protocol 2634 and build 167781, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on My Rust server | Powered by AMP within range?
Check: fps. Average 138 server fps over the last 48 hours, low of 112. Within range. Peak entity count: 111,401. Buildings, deployables and all else included. Memory peak: 3,193 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is My Rust server | Powered by AMP, and is it online now?
Reading: offline. My Rust server | Powered by AMP last answered 25 hours ago. Reading: uptime. About 18 hours ago it restarted, on its own count. Uptime for the last 7 full days: 144 of 168 hours, or 86%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on My Rust server | Powered by AMP?
Reading the name gives no gather rate for My Rust server | Powered by AMP. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
Which map is live on My Rust server | Powered by AMP?
From seed 6738, the game generates the procedural map on My Rust server | Powered by AMP. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How do you connect to My Rust server | Powered by AMP?
To join: start Rust, press F1 and type client.connect 95.216.242.40:28015. Or press Launch Rust here and Steam opens the game and connects you.