RUST METRICSFlight deck · live data
Data live Servers11,749 Players65,278 Populated3,453 Fresh wipes 3 h195 Scan5 min
‹ All servers95.215.32.68:29000
Offline Full Queue Fresh wipe Wipe due No query

A Rust Staging Server

Offline 95.215.32.68:29000 checked 15d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 24 36 48 PAX 0 /48

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,366top 71%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does A Rust Staging Server wipe?

The rhythm of A Rust Staging Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 15 days 23 hours ago.

Tags

How should you read the tags on A Rust Staging Server?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp48 (Max players): The server holds 48 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs167807 (Build): Build 167807; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from A Rust Staging Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does A Rust Staging Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry A Rust Staging Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does A Rust Staging Server hold among Rust servers?

Player hours over seven days put A Rust Staging Server at #15,366, in the top 71% of all ranked servers.

How full does A Rust Staging Server get?

A Rust Staging Server is not responding; status offline, last seen 15 days 23 hours ago.

Operator and location

What location is A Rust Staging Server hosted in?

Reading: location. A Rust Staging Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 95.215.32.68:29000.

What Rust version is A Rust Staging Server on?

Reading: A Rust Staging Server, Rust network protocol 2635 and build 167807, Linux. Matching protocol is required to join. Let Steam update your game.

What is the uptime on A Rust Staging Server, and is it online?

Check: connection. A Rust Staging Server is offline at this moment. Last contact was 15 days 23 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 October 2026.

Settings and map

What rules does A Rust Staging Server enforce, and what are its settings?

Reading the name gives no gather rate for A Rust Staging Server. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

What map is A Rust Staging Server on?

The game generates a procedural map for A Rust Staging Server.

Connection

How do you connect to A Rust Staging Server?

To join: start Rust, press F1 and type client.connect 95.215.32.68:29000. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp48,ptrak,$r?,v2635,gmrust,cs167807,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp48
Max players The server holds 48 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs167807
Build Build 167807.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.