testserver2026
Offline 95.203.54.39:28015 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 368/400
- 328/350
- 34/250
- 34/250
- 48/100
- 166/200
Quick answers
from the figures on this pageReset cycle
What wipe timing does testserver2026 follow?
The rhythm of testserver2026's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 45 days 5 hours ago the current world was made.
Lists and filters
How should you read the tags on testserver2026?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): The server runs game build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from testserver2026. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show testserver2026?
These Rust Metrics lists carry testserver2026: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does testserver2026 hold among Rust servers?
Ranking for testserver2026: #15,025 on seven-day player hours, top – of all ranked servers.
What player count does testserver2026 carry?
testserver2026 is not responding; status offline, last seen 44 days 17 hours ago.
Server details
Which location does testserver2026 run from?
No region comes from testserver2026. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 95.203.54.39:28015.
What Rust version is testserver2026 on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by testserver2026. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on testserver2026, and is it online?
testserver2026 reports offline. The last reading came 44 days 17 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 14 September 2026.
Rules and settings
What settings and rules apply on testserver2026?
Check: gather rate. The name testserver2026 does not state one. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on testserver2026?
Procedural map on testserver2026, made by the game's generator.
How to join
What do you do to join testserver2026?
Press F1 in Rust and enter client.connect 95.203.54.39:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.