RUST METRICSFlight deck · live data
Data live Servers11,704 Players60,571 Populated3,281 Fresh wipes 3 h172 Scan5 min
‹ All servers95.189.106.86:10002
Offline Full Queue Fresh wipe Wipe due No query

RUSTTestServ

Offline 95.189.106.86:10002 checked 5d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,262top 69%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct11 Oct14 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 13:40 UTC6d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on RUSTTestServ?

An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.

When does RUSTTestServ wipe?

To tell the rhythm of RUSTTestServ, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 6 days 10 hours ago.

Tags

Which tags does RUSTTestServ carry, and what do they mean?

Tags published by RUSTTestServ, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does RUSTTestServ appear in Rust Metrics lists and filters?

These Rust Metrics lists carry RUSTTestServ: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player count

What position does RUSTTestServ hold among Rust servers?

Ranking for RUSTTestServ: #15,262 on seven-day player hours, top 69% of all ranked servers.

How full does RUSTTestServ get?

RUSTTestServ is not responding; status offline, last seen 5 days 22 hours ago. Seven-day reading: 0 players on average.

Server

Where does RUSTTestServ sit?

No region comes from RUSTTestServ. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 95.189.106.86:10002.

What Rust version is RUSTTestServ on?

Rust network protocol 2635 and build 168909 on Linux is the build RUSTTestServ runs. Matching protocol is required to join. Let Steam update your game.

How reliable is RUSTTestServ, and is it online now?

Reading: offline. RUSTTestServ last answered 5 days 22 hours ago. Uptime for the last 7 full days: 14 of 168 hours, or 8%. The first sighting on Rust Metrics was 8 October 2026.

Map and rules

What settings and rules apply on RUSTTestServ?

Reading the name gives no gather rate for RUSTTestServ. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on RUSTTestServ?

The game generates a procedural map for RUSTTestServ.

How to join

How can you get onto RUSTTestServ?

To join: start Rust, press F1 and type client.connect 95.189.106.86:10002. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.