RUST METRICSFlight deck · live data
Data live Servers11,675 Players48,366 Populated3,000 Fresh wipes 3 h102 Scan5 min
‹ All servers95.188.75.202:28015
Offline Full Queue Fresh wipe Wipe due No query

BIPfR

Offline 95.188.75.202:28015 checked 10d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,332top 69%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct16 Oct20 Oct23 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does BIPfR wipe, and when?

Its rhythm cannot be told from the wipes of BIPfR on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 19 days 14 hours ago the current world was made.

Tags

Which tags does BIPfR carry, and what do they mean?

Tags published by BIPfR, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show BIPfR?

On Rust Metrics, BIPfR sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does BIPfR sit in the rankings?

Ranking for BIPfR: #15,332 on seven-day player hours, top 69% of all ranked servers.

How full does BIPfR get?

BIPfR is not responding; status offline, last seen 10 days 4 hours ago.

Operator and location

What location is BIPfR hosted in?

No region comes from BIPfR. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 95.188.75.202:28015.

What Rust version is BIPfR on?

Reading: BIPfR, Rust network protocol 2634 and build 167398, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on BIPfR, and is it online?

Check: connection. BIPfR is offline at this moment. Last contact was 10 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 10 October 2026.

Map and rules

What rules does BIPfR enforce, and what are its settings?

No gather rate appears in the name: BIPfR. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on BIPfR?

Check: map. Procedural, size 3,000, seed 12345, generated by the game on BIPfR. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to BIPfR?

Check: join. Open Rust, press F1, then enter client.connect 95.188.75.202:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167398
Build Build 167398.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.