RUST METRICSFlight deck · live data
Data live Servers11,749 Players55,156 Populated3,381 Fresh wipes 3 h134 Scan5 min
‹ All servers95.182.82.154:28415
Offline Full Queue Fresh wipe Wipe due No query

BP-ISOLATED-TEST

Offline 95.182.82.154:28415 checked 5d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /?

Players now

no slots published 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,344top 69%
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct15 Oct19 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctMon 19 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 13:24 UTC7d ago 0 – running 0
Mon 19 Oct, 10:44 UTC9d ago 0 – 2.1 days 0
Sun 18 Oct, 07:09 UTC10d ago 0 – 1.1 days 0
Fri 16 Oct, 10:33 UTC12d ago 0 – 1.9 days 0
Sun 11 Oct, 09:48 UTC17d ago 0 – 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on BP-ISOLATED-TEST when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 1 hours.

How often does BP-ISOLATED-TEST wipe, and when?

There is no next wipe to predict: BP-ISOLATED-TEST wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 7 days 8 hours ago.

Tag meanings

Which tags does BP-ISOLATED-TEST carry, and what do they mean?

These are the tags BP-ISOLATED-TEST publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp0 (Max players): Slots: 0; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does BP-ISOLATED-TEST appear in Rust Metrics lists and filters?

Rust Metrics lists featuring BP-ISOLATED-TEST: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does BP-ISOLATED-TEST hold among Rust servers?

Ranking for BP-ISOLATED-TEST: #15,344 on seven-day player hours, top 69% of all ranked servers.

What is the population on BP-ISOLATED-TEST?

Status for BP-ISOLATED-TEST: offline. Last seen 5 days 13 hours ago. A seven-day average of 0 players is the reading.

Server details

Which location does BP-ISOLATED-TEST run from?

No region tag on BP-ISOLATED-TEST. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 95.182.82.154:28415.

What Rust version is BP-ISOLATED-TEST on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by BP-ISOLATED-TEST. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on BP-ISOLATED-TEST, and is it online?

Check: connection. BP-ISOLATED-TEST is offline at this moment. Last contact was 5 days 13 hours ago. Reading: 2% uptime over the last 7 full days. It was up 3 of 168 hours. Reading: first seen 6 October 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on BP-ISOLATED-TEST?

Reading the name gives no gather rate for BP-ISOLATED-TEST. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC off, Valve's system.

What map is BP-ISOLATED-TEST on?

Procedural map on BP-ISOLATED-TEST, made by the game's generator.

Connection

What do you do to join BP-ISOLATED-TEST?

To join: start Rust, press F1 and type client.connect 95.182.82.154:28415. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp0
Max players Slots: 0.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build The server runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.