My Server Name
Offline 95.181.187.11:28015 checked 18d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 262/300
- 22/250
- 16/250
- 169/200
- 81/200
- 20/100
Quick answers
from the figures on this pageReset cycle
How often does My Server Name wipe, and when?
Its rhythm cannot be told from the wipes of My Server Name on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 22 days 9 hours ago.
Lists and filters
Which tags does My Server Name carry, and what do they mean?
These are the tags My Server Name publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): The server runs game build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show My Server Name?
Rust Metrics lists featuring My Server Name: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does My Server Name hold among Rust servers?
Player hours over seven days put My Server Name at #13,596, in the top 61% of all ranked servers.
What player count does My Server Name carry?
Status for My Server Name: offline. Last seen 18 days 14 hours ago.
Server details
Where does My Server Name sit?
No region tag on My Server Name. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 95.181.187.11:28015.
What Rust version is My Server Name on?
Rust network protocol 2634 and build 167398 on Windows is the build My Server Name runs. Matching protocol is required to join. Let Steam update your game.
How reliable is My Server Name, and is it online now?
Check: connection. My Server Name is offline at this moment. Last contact was 18 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 9 October 2026.
Rules and settings
How is My Server Name configured, and what rules are in force?
Reading the name gives no gather rate for My Server Name. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
What map is My Server Name on?
The game generates a procedural map for My Server Name.
Join
How do you connect to My Server Name?
Check: join. Open Rust, press F1, then enter client.connect 95.181.187.11:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.