RUST METRICSFlight deck · live data
Data live Servers11,623 Players39,438 Populated2,939 Fresh wipes 3 h88 Scan5 min
‹ All servers95.179.116.158:28015
Offline Full Queue Fresh wipe Wipe due No query

My Server

Offline 95.179.116.158:28015 checked 36d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 3 /50

Players now

6% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#10,195top 44%
Last wipe36d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

Tue 22 SepMon 21 SepSun 20 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 19:50 UTC36d ago 4 – running 0
Mon 21 Sep, 17:09 UTC37d ago 4 – 1.1 days 0
Sun 20 Sep, 17:12 UTC38d ago 7 – 1 days 2
Fri 18 Sep, 18:23 UTC40d ago 7 – 2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on My Server when wipe day comes?

The busiest point of its recent wipes drew 5 players on average. Peak crowd on the latest wipe: 1 hours in.

What wipe timing does My Server follow?

No next wipe can be predicted for My Server, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 36 days 11 hours ago.

Tag meanings

Which tags does My Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from My Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show My Server?

Rust Metrics lists featuring My Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does My Server sit in the rankings?

Ranking for My Server: #10,195 on seven-day player hours, top 44% of all ranked servers.

What player count does My Server carry?

My Server is not responding; status offline, last seen 36 days 10 hours ago.

Server

Which location does My Server run from?

No region comes from My Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 95.179.116.158:28015.

What Rust version is My Server on?

Version check: Rust network protocol 2633 and build 165217 on Windows, run by My Server. To get in, your game needs the same protocol; Steam applies the update.

Is My Server up, and how often does it stay up?

Reading: offline. My Server last answered 36 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 17 September 2026.

Rules and settings

How is My Server configured, and what rules are in force?

Reading the name gives no gather rate for My Server. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

What map is My Server on?

Check: map. Procedural, generated by the game, on My Server.

Connection

How do you connect to My Server?

Press F1 in Rust and enter client.connect 95.179.116.158:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build The server runs game build 165217.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.