ServerName
Offline 95.170.183.40:28015 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 237/275
- 138/200
- 27/250
- 14/250
- 30/100
- 0/200
Quick answers
from the figures on this pageReset cycle
How often does ServerName wipe, and when?
Its rhythm cannot be told from the wipes of ServerName on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 2 days 15 hours ago the current world was made.
Tags
How should you read the tags on ServerName?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from ServerName. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show ServerName?
These Rust Metrics lists carry ServerName: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
Where does ServerName sit in the rankings?
Player hours over seven days put ServerName at #13,740, in the top 62% of all ranked servers.
What player count does ServerName carry?
ServerName is not responding; status offline, last seen 2 days 15 hours ago. Check: players over seven days. Average 1, peak 1.
Server
Which location does ServerName run from?
No region tag on ServerName. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 95.170.183.40:28015.
What Rust version is ServerName on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by ServerName. To get in, your game needs the same protocol; Steam applies the update.
How reliable is ServerName, and is it online now?
ServerName reports offline. The last reading came 2 days 15 hours ago. Reading: 0% uptime over the last 2 full days. It was up 0 of 48 hours. Reading: first seen 26 October 2026, recorded by Rust Metrics.
Map and rules
What rules does ServerName enforce, and what are its settings?
No gather rate appears in the name: ServerName. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.
Connection
How do you connect to ServerName?
To join: start Rust, press F1 and type client.connect 95.170.183.40:28015. Or press Launch Rust here and Steam opens the game and connects you.