RUST METRICSFlight deck · live data
Data live Servers11,646 Players42,725 Populated3,027 Fresh wipes 3 h89 Scan5 min
‹ All servers95.165.165.220:28015
Offline Full Queue Fresh wipe Wipe due No query

Name of Server as Shown on the Client Server List

Offline 95.165.165.220:28015 checked 20d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,846top 67%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct5 Oct9 Oct12 Oct15 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 12:53 UTC20d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Name of Server as Shown on the Client Server List when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. 1 hours after the wipe, the crowd peaked on the latest wipe.

When does Name of Server as Shown on the Client Server List wipe?

Its rhythm cannot be told from the wipes of Name of Server as Shown on the Client Server List on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 20 days 19 hours ago.

Lists and filters

How should you read the tags on Name of Server as Shown on the Client Server List?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from Name of Server as Shown on the Client Server List. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Name of Server as Shown on the Client Server List?

Rust Metrics lists featuring Name of Server as Shown on the Client Server List: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does Name of Server as Shown on the Client Server List sit in the rankings?

Player hours over seven days put Name of Server as Shown on the Client Server List at #14,846, in the top 67% of all ranked servers.

What player count does Name of Server as Shown on the Client Server List carry?

Reading for Name of Server as Shown on the Client Server List: offline at this moment; last seen 20 days 18 hours ago.

Server

Which location does Name of Server as Shown on the Client Server List run from?

No region comes from Name of Server as Shown on the Client Server List. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 95.165.165.220:28015.

What Rust version is Name of Server as Shown on the Client Server List on?

Rust network protocol 2634 and build 166652 on Windows is the build Name of Server as Shown on the Client Server List runs. To get in, your game needs the same protocol; Steam applies the update.

Is Name of Server as Shown on the Client Server List up, and how often does it stay up?

Name of Server as Shown on the Client Server List reports offline. The last reading came 20 days 18 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 29 September 2026.

Map and rules

How is Name of Server as Shown on the Client Server List configured, and what rules are in force?

Reading the name gives no gather rate for Name of Server as Shown on the Client Server List. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Name of Server as Shown on the Client Server List?

Procedural map on Name of Server as Shown on the Client Server List, made by the game's generator.

Join

What do you do to join Name of Server as Shown on the Client Server List?

To join: start Rust, press F1 and type client.connect 95.165.165.220:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166652
Build The server runs game build 166652.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.