RUST METRICSFlight deck · live data
Data live Servers11,881 Players95,949 Populated4,100 Fresh wipes 3 h164 Scan5 min
‹ All servers95.156.250.35:11400
Online Full Queue Fresh wipe Wipe due No query

Kebab y charleteo

Online 95.156.250.35:11400 checked 9m ago

COM 1 · connect

Server instruments

last reading Tue 17:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 10 SERVER FPS

Server fps

48 h low 10 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 50,852 ×1000

Entities

48 h range 47,238–51,132 · memory 1,664 MB
1239 ET SINCE RESTART 12:55

Uptime

12 h 55 min since its last restart, at the last reading
7-day average0peak –
Rank#15,383top 70%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Memory1,664MBat the last reading
REC 1

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

02.557.51019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct21 Oct24 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 23:22 UTC14d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Kebab y charleteo?

The busiest point of its recent wipes drew 4 players on average. 6 hours after the wipe, the crowd peaked on the latest wipe.

How often does Kebab y charleteo wipe, and when?

To tell the rhythm of Kebab y charleteo, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 14 days 19 hours ago the current world was made.

Lists and filters

Which tags does Kebab y charleteo carry, and what do they mean?

These are the tags Kebab y charleteo publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Kebab y charleteo appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Kebab y charleteo: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Kebab y charleteo sit in the rankings?

Ranking for Kebab y charleteo: #15,383 on seven-day player hours, top 70% of all ranked servers.

How full does Kebab y charleteo get?

Current headcount on Kebab y charleteo: 0 players, 50 slots available. Check: player average. 0 over the last seven days.

Operator and location

Where does Kebab y charleteo sit?

No region comes from Kebab y charleteo. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 95.156.250.35:11400.

What Rust version is Kebab y charleteo on?

Reading: Kebab y charleteo, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.

How does Kebab y charleteo perform?

Reading: 10 server fps on average across the last 48 hours. It never dropped below 10. Peak entity count: 51,132. Buildings, deployables and all else included. Reading: 1,729 MB of memory at the highest. Expect lag when fps falls and entities climb.

Is Kebab y charleteo up, and how often does it stay up?

Check: connection. Kebab y charleteo is online at this moment. Check: restart. The uptime it reports puts the last restart about 12 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 12 October 2026.

Map and rules

What rules does Kebab y charleteo enforce, and what are its settings?

Check: gather rate. The name Kebab y charleteo does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Kebab y charleteo?

Size 3,000 and seed 543625: the game generates the procedural map on Kebab y charleteo from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How can you get onto Kebab y charleteo?

Press F1 in Rust and enter client.connect 95.156.250.35:11400. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.