RUST METRICSFlight deck · live data
Data live Servers11,721 Players48,587 Populated3,224 Fresh wipes 3 h110 Scan5 min
‹ All servers95.139.60.30:28015
Offline Full Queue Fresh wipe Wipe due No query

┬лMy

Offline 95.139.60.30:28015 checked 13d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,097top 70%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does ┬лMy wipe, and when?

Its rhythm cannot be told from the wipes of ┬лMy on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 17 days 10 hours ago.

Tags

How should you read the tags on ┬лMy?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167231 (Build): Build 167231; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from ┬лMy. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does ┬лMy appear in Rust Metrics lists and filters?

On Rust Metrics, ┬лMy sits in these lists: EU Rust servers, checked and Rust community servers: live readings. Check: filters. On the server list it appears under these: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does ┬лMy sit in the rankings?

Ranking for ┬лMy: #15,097 on seven-day player hours, top 70% of all ranked servers.

What is the population on ┬лMy?

┬лMy is not responding; status offline, last seen 13 days 7 hours ago.

Operator and location

What location is ┬лMy hosted in?

The name of ┬лMy points to Europe, though it publishes no region tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 95.139.60.30:28015.

What Rust version is ┬лMy on?

Version check: Rust network protocol 2634 and build 167231 on Windows, run by ┬лMy. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is ┬лMy, and is it online now?

Check: connection. ┬лMy is offline at this moment. Last contact was 13 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 15 October 2026.

Settings and map

What rules does ┬лMy enforce, and what are its settings?

Reading the name gives no gather rate for ┬лMy. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

What map is ┬лMy on?

Procedural map on ┬лMy, made by the game's generator.

Join

What do you do to join ┬лMy?

Press F1 in Rust and enter client.connect 95.139.60.30:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp500
Max players Slots: 500.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167231
Build Build 167231.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.