your_server_name
Offline 95.105.3.252:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 725/825
- 52/250
- 106/250
- 415/500
- 226/300
- 186/300
Quick answers
from the figures on this pageWipe timing
How often does your_server_name wipe, and when?
The rhythm of your_server_name's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 43 days 3 hours ago the current world was made.
Lists and filters
How should you read the tags on your_server_name?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Game build reading: 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from your_server_name. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show your_server_name?
These Rust Metrics lists carry your_server_name: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does your_server_name hold among Rust servers?
Player hours over seven days put your_server_name at #13,264, in the top – of all ranked servers.
What player count does your_server_name carry?
Status for your_server_name: offline. Last seen 40 days 1 hours ago.
Server details
Which location does your_server_name run from?
Reading: location. your_server_name gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 95.105.3.252:28015.
What Rust version is your_server_name on?
Rust network protocol 2633 and build 163794 on Windows is the build your_server_name runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is your_server_name, and is it online now?
Reading: offline. your_server_name last answered 40 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 17 September 2026, recorded by Rust Metrics.
Map and rules
What rules does your_server_name enforce, and what are its settings?
Check: gather rate. The name your_server_name does not state one. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
What map is your_server_name on?
Procedural map on your_server_name, made by the game's generator.
Connection
How do you connect to your_server_name?
Check: join. Open Rust, press F1, then enter client.connect 95.105.3.252:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.