RUST METRICSFlight deck · live data
Data live Servers11,663 Players33,677 Populated2,838 Fresh wipes 3 h84 Scan5 min
‹ All servers95.104.207.218:28015
Offline Full Queue Fresh wipe Wipe due No query

Timeweb Cloud

Offline 95.104.207.218:28015 checked 27d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 1 /5

Players now

20% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,875top 60%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does Timeweb Cloud wipe, and when?

The rhythm of Timeweb Cloud's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 27 days 7 hours ago the current world was made.

Tag meanings

How should you read the tags on Timeweb Cloud?

Tags published by Timeweb Cloud, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166494 (Build): Game build reading: 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Timeweb Cloud appear in Rust Metrics lists and filters?

On Rust Metrics, Timeweb Cloud sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does Timeweb Cloud sit in the rankings?

Player hours over seven days put Timeweb Cloud at #13,875, in the top 60% of all ranked servers.

How full does Timeweb Cloud get?

Reading for Timeweb Cloud: offline at this moment; last seen 27 days 6 hours ago.

Server details

What location is Timeweb Cloud hosted in?

No region comes from Timeweb Cloud. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 95.104.207.218:28015.

What Rust version is Timeweb Cloud on?

Rust network protocol 2634 and build 166494 on Windows is the build Timeweb Cloud runs. Check: protocol. To join, your game must match; Steam handles the update.

Is Timeweb Cloud up, and how often does it stay up?

Reading: offline. Timeweb Cloud last answered 27 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 1 October 2026.

Rules and settings

How is Timeweb Cloud configured, and what rules are in force?

No gather rate appears in the name: Timeweb Cloud. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Timeweb Cloud?

Check: map. Procedural, generated by the game, on Timeweb Cloud.

Connection

How do you connect to Timeweb Cloud?

Check: join. Open Rust, press F1, then enter client.connect 95.104.207.218:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp5
Max players 5 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166494
Build Game build reading: 166494.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.