Timeweb Cloud
Offline 95.104.198.82:28015 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 476/500
- 280/300
- 39/250
- 31/250
- 88/100
- 111/200
Quick answers
from the figures on this pageReset cycle
When does Timeweb Cloud wipe?
Its rhythm cannot be told from the wipes of Timeweb Cloud on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 39 days 5 hours ago.
Tags
How should you read the tags on Timeweb Cloud?
These are the tags Timeweb Cloud publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Game build reading: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Timeweb Cloud?
On Rust Metrics, Timeweb Cloud sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Timeweb Cloud sit in the rankings?
Player hours over seven days put Timeweb Cloud at #13,249, in the top – of all ranked servers.
What is the population on Timeweb Cloud?
Reading for Timeweb Cloud: offline at this moment; last seen 39 days 3 hours ago.
Server
What location is Timeweb Cloud hosted in?
Reading: location. Timeweb Cloud gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 95.104.198.82:28015.
What Rust version is Timeweb Cloud on?
Version check: Rust network protocol 2633 and build 164530 on Windows, run by Timeweb Cloud. Matching protocol is required to join. Let Steam update your game.
Is Timeweb Cloud up, and how often does it stay up?
Reading: offline. Timeweb Cloud last answered 39 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 19 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on Timeweb Cloud?
Check: gather rate. The name Timeweb Cloud does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
What map is Timeweb Cloud on?
The game generates a procedural map for Timeweb Cloud.
Join
What do you do to join Timeweb Cloud?
Check: join. Open Rust, press F1, then enter client.connect 95.104.198.82:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.