Local Server
Offline 95.104.193.158:28015 checked 20d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 147/250
- 116/200
- 13/250
- 21/250
- 13/100
- 30/200
Quick answers
from the figures on this pageWipe timing
What wipe timing does Local Server follow?
To tell the rhythm of Local Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 20 days 13 hours ago.
Lists and filters
How should you read the tags on Local Server?
These are the tags Local Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): Slots: 2; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167231 (Build): Game build reading: 167231; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Local Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Local Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Local Server hold among Rust servers?
Player hours over seven days put Local Server at #13,631, in the top 62% of all ranked servers.
How full does Local Server get?
Local Server is not responding; status offline, last seen 20 days 13 hours ago.
Operator and location
Where does Local Server sit?
Reading: location. Local Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 95.104.193.158:28015.
What Rust version is Local Server on?
Reading: Local Server, Rust network protocol 2634 and build 167231, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Local Server, and is it online?
Check: connection. Local Server is offline at this moment. Last contact was 20 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 8 October 2026.
Settings and map
What settings and rules apply on Local Server?
No gather rate appears in the name: Local Server. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is Local Server on?
Size 4,500 and seed 1234567890: the game generates the procedural map on Local Server from them. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How do you connect to Local Server?
To join: start Rust, press F1 and type client.connect 95.104.193.158:28015. Or press Launch Rust here and Steam opens the game and connects you.