RUST METRICSFlight deck · live data
Data live Servers11,610 Players35,756 Populated2,903 Fresh wipes 3 h67 Scan5 min
‹ All servers95.103.19.233:28015
Offline Full Queue Fresh wipe Wipe due No query

My Rust Staging Server

Offline 95.103.19.233:28015 checked 38d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,258no region published
Last wipe38d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does My Rust Staging Server wipe, and when?

Its rhythm cannot be told from the wipes of My Rust Staging Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 38 days 6 hours ago the current world was made.

Tag meanings

How should you read the tags on My Rust Staging Server?

These are the tags My Rust Staging Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164795 (Build): Game build reading: 164795; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show My Rust Staging Server?

On Rust Metrics, My Rust Staging Server sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does My Rust Staging Server sit in the rankings?

Ranking for My Rust Staging Server: #13,258 on seven-day player hours, top – of all ranked servers.

What is the population on My Rust Staging Server?

Reading for My Rust Staging Server: offline at this moment; last seen 38 days 6 hours ago.

Operator and location

What location is My Rust Staging Server hosted in?

Reading: location. My Rust Staging Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 95.103.19.233:28015.

What Rust version is My Rust Staging Server on?

Version check: Rust network protocol 2633 and build 164795 on Windows, run by My Rust Staging Server. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on My Rust Staging Server, and is it online?

Reading: offline. My Rust Staging Server last answered 38 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 19 September 2026.

Settings and map

How is My Rust Staging Server configured, and what rules are in force?

No gather rate appears in the name: My Rust Staging Server. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

What map is My Rust Staging Server on?

Check: map. Procedural, generated by the game, on My Rust Staging Server.

Join

How do you connect to My Rust Staging Server?

To join: start Rust, press F1 and type client.connect 95.103.19.233:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164795,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Protocol 2633: join only on the same game version.
cs164795
Build Game build reading: 164795.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.