myserver
Offline 94.77.36.102:28015 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 706/750
- 61/250
- 96/250
- 397/450
- 210/250
- 177/250
Quick answers
from the figures on this pageReset cycle
When does myserver wipe?
To tell the rhythm of myserver, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 23 days 8 hours ago.
Lists and filters
How should you read the tags on myserver?
These are the tags myserver publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show myserver?
On Rust Metrics, myserver sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does myserver hold among Rust servers?
Ranking for myserver: #13,809 on seven-day player hours, top 61% of all ranked servers.
What is the population on myserver?
Reading for myserver: offline at this moment; last seen 22 days 9 hours ago.
Operator and location
Which location does myserver run from?
No region tag on myserver. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 94.77.36.102:28015.
What Rust version is myserver on?
Rust network protocol 2634 and build 166652 on Windows is the build myserver runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is myserver, and is it online now?
Check: connection. myserver is offline at this moment. Last contact was 22 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 5 October 2026.
Map and rules
What rules does myserver enforce, and what are its settings?
Reading the name gives no gather rate for myserver. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
What map is myserver on?
Check: map. Procedural, generated by the game, on myserver.
Connection
How do you connect to myserver?
To join: start Rust, press F1 and type client.connect 94.77.36.102:28015. Or press Launch Rust here and Steam opens the game and connects you.