RUST METRICSFlight deck · live data
Data live Servers11,599 Players34,406 Populated2,900 Fresh wipes 3 h66 Scan5 min
‹ All servers94.68.87.26:28015
Offline Full Queue Fresh wipe Wipe due No query

Private Screenshot Server

Offline 94.68.87.26:28015 checked 14d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,253top 61%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct8 Oct11 Oct14 Oct17 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Private Screenshot Server wipe, and when?

The rhythm of Private Screenshot Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 22 days 9 hours ago the current world was made.

Tag meanings

Which tags does Private Screenshot Server carry, and what do they mean?

These are the tags Private Screenshot Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Private Screenshot Server?

On Rust Metrics, Private Screenshot Server sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does Private Screenshot Server hold among Rust servers?

Ranking for Private Screenshot Server: #13,253 on seven-day player hours, top 61% of all ranked servers.

What player count does Private Screenshot Server carry?

Private Screenshot Server is not responding; status offline, last seen 14 days 22 hours ago.

Server details

What location is Private Screenshot Server hosted in?

No region comes from Private Screenshot Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 94.68.87.26:28015.

What Rust version is Private Screenshot Server on?

Version check: Rust network protocol 2634 and build 166652 on Windows, run by Private Screenshot Server. Check: protocol. To join, your game must match; Steam handles the update.

Is Private Screenshot Server up, and how often does it stay up?

Reading: offline. Private Screenshot Server last answered 14 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 5 October 2026, recorded by Rust Metrics.

Settings and map

What rules does Private Screenshot Server enforce, and what are its settings?

No gather rate appears in the name: Private Screenshot Server. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Private Screenshot Server?

Procedural map on Private Screenshot Server, made by the game's generator.

Connection

How can you get onto Private Screenshot Server?

Press F1 in Rust and enter client.connect 94.68.87.26:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players Slots: 1.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166652
Build The server runs game build 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.