RUST METRICSFlight deck · live data
Data live Servers11,741 Players62,626 Populated3,351 Fresh wipes 3 h195 Scan5 min
‹ All servers94.59.129.223:25970
Offline Full Queue Fresh wipe Wipe due No query

[AR/EN] KSA & UAE

Offline 94.59.129.223:25970 checked 13d ago

oxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 18 35 52 70 PAX 0 /70

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,144top 70%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep4 Oct8 Oct13 Oct17 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap6.7 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 47 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 11:01 UTC21d ago 4 – running 1
Thu 1 Oct, 18:23 UTC FW27d ago 5 held half 6.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on [AR/EN] KSA & UAE?

An average of 4 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 47 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does [AR/EN] KSA & UAE wipe?

To tell the rhythm of [AR/EN] KSA & UAE, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 21 days ago.

Lists and filters

Which tags does [AR/EN] KSA & UAE carry, and what do they mean?

Tags published by [AR/EN] KSA & UAE, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp70 (Max players): Slots: 70; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167231 (Build): The server runs game build 167231; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show [AR/EN] KSA & UAE?

On Rust Metrics, [AR/EN] KSA & UAE sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Region: Middle East; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

Player count

What position does [AR/EN] KSA & UAE hold among Rust servers?

Player hours over seven days put [AR/EN] KSA & UAE at #15,144, in the top 70% of all ranked servers.

How full does [AR/EN] KSA & UAE get?

Status for [AR/EN] KSA & UAE: offline. Last seen 13 days 23 hours ago.

Operator and location

What location is [AR/EN] KSA & UAE hosted in?

The name of [AR/EN] KSA & UAE points to the Middle East, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 94.59.129.223:25970.

What Rust version is [AR/EN] KSA & UAE on?

Rust network protocol 2634 and build 167231 on Linux is the build [AR/EN] KSA & UAE runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is [AR/EN] KSA & UAE, and is it online now?

Reading: offline. [AR/EN] KSA & UAE last answered 13 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 29 September 2026.

Settings and map

How is [AR/EN] KSA & UAE configured, and what rules are in force?

No gather rate appears in the name: [AR/EN] KSA & UAE. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on [AR/EN] KSA & UAE?

From seed 1337, the game generates the procedural map on [AR/EN] KSA & UAE. Its size is 3,100. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Custom Map.

Join

How can you get onto [AR/EN] KSA & UAE?

To join: start Rust, press F1 and type client.connect 94.59.129.223:25970. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://discord.com/invite/4dzmBwAUTJ.

PLACARDS

Server tags

what each one means

Published as mp70,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp70
Max players Slots: 70.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167231
Build The server runs game build 167231.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.