Server
Offline 94.51.116.99:28015 checked 20d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 149/250
- 119/200
- 13/250
- 22/250
- 12/100
- 23/200
Quick answers
from the figures on this pageReset cycle
How often does Server wipe, and when?
The rhythm of Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 20 days 8 hours ago the current world was made.
Tag meanings
Which tags does Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167231 (Build): Game build reading: 167231; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Server hold among Rust servers?
Ranking for Server: #13,624 on seven-day player hours, top 62% of all ranked servers.
What is the population on Server?
Reading for Server: offline at this moment; last seen 20 days 7 hours ago.
Operator and location
Where does Server sit?
Reading: location. Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 94.51.116.99:28015.
What Rust version is Server on?
Reading: Server, Rust network protocol 2634 and build 167231, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Server, and is it online?
Check: connection. Server is offline at this moment. Last contact was 20 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 8 October 2026.
Map and rules
How is Server configured, and what rules are in force?
No gather rate appears in the name: Server. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Server?
Procedural map on Server, made by the game's generator.
Connection
What do you do to join Server?
Check: join. Open Rust, press F1, then enter client.connect 94.51.116.99:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.