your_server_name
Offline 94.41.129.84:28015 checked 8d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 14:50 UTC8d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 212/250
- 15/250
- 19/250
- 114/200
- 42/200
- 40/100
Quick answers
from the figures on this pageWipe schedule
What happens on your_server_name when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe.
How often does your_server_name wipe, and when?
To tell the rhythm of your_server_name, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 8 days 11 hours ago the current world was made.
Tags
Which tags does your_server_name carry, and what do they mean?
Tags published by your_server_name, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does your_server_name appear in Rust Metrics lists and filters?
On Rust Metrics, your_server_name sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
What position does your_server_name hold among Rust servers?
Ranking for your_server_name: #13,023 on seven-day player hours, top 59% of all ranked servers.
How full does your_server_name get?
Reading for your_server_name: offline at this moment; last seen 8 days 8 hours ago.
Operator and location
What location is your_server_name hosted in?
Reading: location. your_server_name gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 94.41.129.84:28015.
What Rust version is your_server_name on?
Rust network protocol 2634 and build 167781 on Windows is the build your_server_name runs. To get in, your game needs the same protocol; Steam applies the update.
Is your_server_name up, and how often does it stay up?
Reading: offline. your_server_name last answered 8 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 19 October 2026, recorded by Rust Metrics.
Rules and settings
How is your_server_name configured, and what rules are in force?
Reading the name gives no gather rate for your_server_name. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
What map is your_server_name on?
The game generates a procedural map for your_server_name.
Join
How do you connect to your_server_name?
Check: join. Open Rust, press F1, then enter client.connect 94.41.129.84:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.