RUST METRICSFlight deck · live data
Data live Servers11,743 Players54,666 Populated3,375 Fresh wipes 3 h133 Scan5 min
‹ All servers94.29.38.98:28015
Offline Full Queue Fresh wipe Wipe due No query

jopa i palki

Offline 94.29.38.98:28015 checked 4d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 1 /5

Players now

20% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 2
Rank#5,953top 27%
Last wipe9d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.2 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 19 OctSat 17 OctTue 13 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 08:53 UTC9d ago 2 – running 1
Sat 17 Oct, 15:06 UTC11d ago 2 – 1.7 days 1
Tue 13 Oct, 10:41 UTC15d ago 1 held half 4.2 days 1
Sun 11 Oct, 08:34 UTC17d ago 1 – 2.1 days 1
Sun 4 Oct, 08:50 UTC24d ago 1 held half 7 days 0
Sat 3 Oct, 14:31 UTC25d ago 1 – 0.8 days 1
Sat 26 Sep, 11:43 UTC32d ago 1 held half 7.1 days 1
Sat 19 Sep, 11:25 UTC39d ago 1 – 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on jopa i palki?

At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 5 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What wipe timing does jopa i palki follow?

There is no next wipe to predict: jopa i palki wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 9 days 10 hours ago.

Tag meanings

How should you read the tags on jopa i palki?

Tags published by jopa i palki, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does jopa i palki appear in Rust Metrics lists and filters?

Rust Metrics lists featuring jopa i palki: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does jopa i palki hold among Rust servers?

Ranking for jopa i palki: #5,953 on seven-day player hours, top 27% of all ranked servers.

How full does jopa i palki get?

jopa i palki is not responding; status offline, last seen 4 days 10 hours ago. Check: players over seven days. Average 1, peak 2.

Server details

What location is jopa i palki hosted in?

Reading: location. jopa i palki gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 94.29.38.98:28015.

What Rust version is jopa i palki on?

Rust network protocol 2635 and build 168909 on Windows is the build jopa i palki runs. To get in, your game needs the same protocol; Steam applies the update.

Is jopa i palki up, and how often does it stay up?

Check: connection. jopa i palki is offline at this moment. Last contact was 4 days 10 hours ago. Reading: 14% uptime over the last 7 full days. It was up 24 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

How is jopa i palki configured, and what rules are in force?

Reading the name gives no gather rate for jopa i palki. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Which map is live on jopa i palki?

Procedural map on jopa i palki, made by the game's generator.

Connection

How do you connect to jopa i palki?

Check: join. Open Rust, press F1, then enter client.connect 94.29.38.98:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp5
Max players Slots: 5.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.