Teodor test
Offline 94.255.129.182:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 218/250
- 15/250
- 20/250
- 128/200
- 40/200
- 39/100
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Teodor test follow?
To tell the rhythm of Teodor test, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 36 hours ago.
Lists and filters
Which tags does Teodor test carry, and what do they mean?
Tags published by Teodor test, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Teodor test?
These Rust Metrics lists carry Teodor test: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Player count
Where does Teodor test sit in the rankings?
Ranking for Teodor test: #14,865 on seven-day player hours, top 67% of all ranked servers.
What is the population on Teodor test?
Teodor test is not responding; status offline, last seen 35 hours ago. Check: players over seven days. Average 0, peak 1. Check: 48-hour peak. 16:00 UTC, 0 players on average.
Server
What location is Teodor test hosted in?
No region comes from Teodor test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 94.255.129.182:28015.
What Rust version is Teodor test on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Teodor test. To get in, your game needs the same protocol; Steam applies the update.
Is Teodor test up, and how often does it stay up?
Check: connection. Teodor test is offline at this moment. Last contact was 35 hours ago. Uptime for the last 1 full day: 0 of 24 hours, or 0%. Reading: first seen 26 October 2026, recorded by Rust Metrics.
Rules and settings
How is Teodor test configured, and what rules are in force?
No gather rate appears in the name: Teodor test. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Teodor test?
Procedural map on Teodor test, made by the game's generator.
Join
How do you connect to Teodor test?
Press F1 in Rust and enter client.connect 94.255.129.182:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.