first_server
Offline 94.25.228.3:28015 checked 15d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 580/700
- 34/250
- 69/250
- 304/400
- 123/200
- 127/225
Quick answers
from the figures on this pageWipe timing
How often does first_server wipe, and when?
To tell the rhythm of first_server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 22 days 2 hours ago.
Tags
How should you read the tags on first_server?
Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): The server runs game build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from first_server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show first_server?
On Rust Metrics, first_server sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does first_server sit in the rankings?
Ranking for first_server: #13,470 on seven-day player hours, top 61% of all ranked servers.
What player count does first_server carry?
first_server is not responding; status offline, last seen 15 days 23 hours ago.
Server details
Which location does first_server run from?
No region tag on first_server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 94.25.228.3:28015.
What Rust version is first_server on?
Version check: Rust network protocol 2634 and build 167398 on Windows, run by first_server. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is first_server, and is it online now?
Check: connection. first_server is offline at this moment. Last contact was 15 days 23 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 11 October 2026.
Map and rules
What settings and rules apply on first_server?
No gather rate appears in the name: first_server. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC off, Valve's system.
What map is first_server on?
Check: map. Procedural, generated by the game, on first_server.
Join
What do you do to join first_server?
Press F1 in Rust and enter client.connect 94.25.228.3:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.