nameserver
Offline 94.243.14.173:28015 checked 15h ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 452/475
- 263/225
- 28/250
- 35/250
- 149/200
- 52/100
Quick answers
from the figures on this pageReset cycle
When does nameserver wipe?
To tell the rhythm of nameserver, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 25 days 16 hours ago.
Tag meanings
Which tags does nameserver carry, and what do they mean?
Tags published by nameserver, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show nameserver?
Rust Metrics lists featuring nameserver: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does nameserver sit in the rankings?
Player hours over seven days put nameserver at #15,396, in the top 69% of all ranked servers.
What is the population on nameserver?
Status for nameserver: offline. Last seen 15 hours ago. Seven-day reading: 0 players on average.
Server details
Where does nameserver sit?
No region comes from nameserver. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 94.243.14.173:28015.
What Rust version is nameserver on?
Rust network protocol 2635 and build 168909 on Windows is the build nameserver runs. Check: protocol. To join, your game must match; Steam handles the update.
Is nameserver up, and how often does it stay up?
nameserver reports offline. The last reading came 15 hours ago. The first sighting on Rust Metrics was 27 October 2026.
Settings and map
What rules does nameserver enforce, and what are its settings?
Reading the name gives no gather rate for nameserver. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on nameserver?
The game generates a procedural map for nameserver.
Join
How can you get onto nameserver?
To join: start Rust, press F1 and type client.connect 94.243.14.173:28015. Or press Launch Rust here and Steam opens the game and connects you.