IKS
Offline 94.228.162.222:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 437/500
- 460/475
- 981/1000
- 60/100
- 989/1000
- 28/250
Quick answers
from the figures on this pageWipe schedule
What wipe timing does IKS follow?
Its rhythm cannot be told from the wipes of IKS on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 6 days 3 hours ago the current world was made.
Tag meanings
Which tags does IKS carry, and what do they mean?
These are the tags IKS publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does IKS appear in Rust Metrics lists and filters?
These Rust Metrics lists carry IKS: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
What position does IKS hold among Rust servers?
Player hours over seven days put IKS at #13,535, in the top 61% of all ranked servers.
How full does IKS get?
IKS is not responding; status offline, last seen 5 days 7 hours ago. Seven-day check: 1 players on average. Peak reading: 1.
Operator and location
Which location does IKS run from?
No region tag on IKS. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 94.228.162.222:28015.
What Rust version is IKS on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by IKS. Check: protocol. To join, your game must match; Steam handles the update.
Is IKS up, and how often does it stay up?
Check: connection. IKS is offline at this moment. Last contact was 5 days 7 hours ago. Reading: 0% uptime over the last 4 full days. It was up 0 of 96 hours. The first sighting on Rust Metrics was 24 October 2026.
Map and rules
What settings and rules apply on IKS?
Reading the name gives no gather rate for IKS. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
What map is IKS on?
Procedural map on IKS, made by the game's generator.
Connection
What do you do to join IKS?
To join: start Rust, press F1 and type client.connect 94.228.162.222:28015. Or press Launch Rust here and Steam opens the game and connects you.