Custom Map Test
Offline 94.214.119.233:28015 checked 28d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 11:57 UTC28d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 392/425
- 458/500
- 984/1000
- 56/100
- 989/1000
- 27/250
Quick answers
from the figures on this pageWipe timing
What happens on Custom Map Test when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 1 hours in.
How often does Custom Map Test wipe, and when?
To tell the rhythm of Custom Map Test, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 28 days 4 hours ago the current world was made.
Lists and filters
Which tags does Custom Map Test carry, and what do they mean?
These are the tags Custom Map Test publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Custom Map Test appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Custom Map Test: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Custom Map Test hold among Rust servers?
Player hours over seven days put Custom Map Test at #14,109, in the top 60% of all ranked servers.
How full does Custom Map Test get?
Status for Custom Map Test: offline. Last seen 28 days 1 hours ago.
Operator and location
What location is Custom Map Test hosted in?
No region comes from Custom Map Test. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 94.214.119.233:28015.
What Rust version is Custom Map Test on?
Reading: Custom Map Test, Rust network protocol 2633 and build 165217, Windows. Matching protocol is required to join. Let Steam update your game.
Is Custom Map Test up, and how often does it stay up?
Check: connection. Custom Map Test is offline at this moment. Last contact was 28 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 24 September 2026.
Rules and settings
What settings and rules apply on Custom Map Test?
Reading the name gives no gather rate for Custom Map Test. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Join
What do you do to join Custom Map Test?
Check: join. Open Rust, press F1, then enter client.connect 94.214.119.233:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.