My Rust Server
Offline 94.198.217.201:28015 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 510/575
- 340/400
- 39/250
- 36/250
- 109/150
- 125/200
Quick answers
from the figures on this pageWipe timing
What wipe timing does My Rust Server follow?
Its rhythm cannot be told from the wipes of My Rust Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 45 days 7 hours ago.
Tags
How should you read the tags on My Rust Server?
These are the tags My Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show My Rust Server?
Rust Metrics lists featuring My Rust Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What player count does My Rust Server carry?
Status for My Rust Server: offline. Last seen 45 days 7 hours ago.
Server details
What location is My Rust Server hosted in?
Reading: location. My Rust Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 94.198.217.201:28015.
What Rust version is My Rust Server on?
Reading: My Rust Server, Rust network protocol 2633 and build 163794, Linux. Check: protocol. To join, your game must match; Steam handles the update.
Is My Rust Server up, and how often does it stay up?
Reading: offline. My Rust Server last answered 45 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does My Rust Server enforce, and what are its settings?
Reading the name gives no gather rate for My Rust Server. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
What map is My Rust Server on?
Procedural map on My Rust Server, made by the game's generator.
How to join
What do you do to join My Rust Server?
Press F1 in Rust and enter client.connect 94.198.217.201:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.