MK
Offline 94.186.63.237:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 678/750
- 57/250
- 95/250
- 392/450
- 202/250
- 173/250
Quick answers
from the figures on this pageWipe timing
What wipe timing does MK follow?
To tell the rhythm of MK, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 4 days 4 hours ago the current world was made.
Lists and filters
Which tags does MK carry, and what do they mean?
Tags published by MK, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): Slots: 5; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show MK?
These Rust Metrics lists carry MK: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
Where does MK sit in the rankings?
Player hours over seven days put MK at #8,936, in the top 40% of all ranked servers.
How full does MK get?
MK is not responding; status offline, last seen 3 days 21 hours ago. Check: players over seven days. Average 1, peak 1.
Server
Which location does MK run from?
Reading: location. MK gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 94.186.63.237:28015.
What Rust version is MK on?
Reading: MK, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on MK, and is it online?
Check: connection. MK is offline at this moment. Last contact was 3 days 21 hours ago. Reading: 0% uptime over the last 3 full days. It was up 0 of 72 hours. The first sighting on Rust Metrics was 23 October 2026.
Rules and settings
What settings and rules apply on MK?
Check: gather rate. The name MK does not state one. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is MK on?
Procedural map on MK, made by the game's generator.
Connection
How can you get onto MK?
Check: join. Open Rust, press F1, then enter client.connect 94.186.63.237:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.