RUST METRICSFlight deck · live data
Data live Servers11,626 Players31,131 Populated2,740 Fresh wipes 3 h70 Scan5 min
‹ All servers94.141.125.124:28015
Offline Full Queue Fresh wipe Wipe due No query

Мой локальный Rust

Offline 94.141.125.124:28015 checked 7h ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 4 8 12 16 PAX 2 /16

Players now

12% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 2
Rank#4,268top 19%
Last wipe17h agono schedule published
Next wipe–no rhythm it keeps
Memory–48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5217:0020:0012:0014:0017:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctFri 23 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 11:22 UTC17h ago – – running 1
Sun 25 Oct, 15:53 UTC3d ago 2 held half 2.8 days 0
Fri 23 Oct, 11:41 UTC5d ago 2 held half 2.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Мой локальный Rust when wipe day comes?

An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 1 hours. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.

When does Мой локальный Rust wipe?

No next wipe can be predicted for Мой локальный Rust, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 17 hours ago the current world was made.

Lists and filters

Which tags does Мой локальный Rust carry, and what do they mean?

Tags published by Мой локальный Rust, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp16 (Max players): 16 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Мой локальный Rust?

These Rust Metrics lists carry Мой локальный Rust: EU Rust servers, checked and Rust community servers: live readings. Reading: server list filters. It comes up under Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Occupancy

What position does Мой локальный Rust hold among Rust servers?

Player hours over seven days put Мой локальный Rust at #4,268, in the top 19% of all ranked servers.

What is the population on Мой локальный Rust?

Status for Мой локальный Rust: offline. Last seen 7 hours ago. Check: players over seven days. Average 1, peak 2. Average at the busiest hour was 2 players, at 12:00 UTC over the last 48 hours.

Server details

Where does Мой локальный Rust sit?

The name of Мой локальный Rust points to Europe, though it publishes no region tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 94.141.125.124:28015.

What Rust version is Мой локальный Rust on?

Reading: Мой локальный Rust, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Мой локальный Rust, and is it online now?

Мой локальный Rust reports offline. The last reading came 7 hours ago. Reading: 30% uptime over the last 5 full days. It was up 36 of 120 hours. The first sighting on Rust Metrics was 23 October 2026.

Map and rules

What rules does Мой локальный Rust enforce, and what are its settings?

Reading the name gives no gather rate for Мой локальный Rust. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on Мой локальный Rust?

Procedural map on Мой локальный Rust, made by the game's generator.

Connection

What do you do to join Мой локальный Rust?

Check: join. Open Rust, press F1, then enter client.connect 94.141.125.124:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp16
Max players 16 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.