RUST METRICSFlight deck · live data
Data live Servers11,673 Players48,102 Populated3,006 Fresh wipes 3 h99 Scan5 min
‹ All servers93.99.225.213:28015
Offline Full Queue Fresh wipe Wipe due No query

LinuxGSM

Offline 93.99.225.213:28015 checked 34d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 2 /50

Players now

4% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#12,425top 54%
Last wipe42d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does LinuxGSM wipe?

Its rhythm cannot be told from the wipes of LinuxGSM on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 42 days 7 hours ago the current world was made.

Tag meanings

How should you read the tags on LinuxGSM?

Tags published by LinuxGSM, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show LinuxGSM?

These Rust Metrics lists carry LinuxGSM: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does LinuxGSM hold among Rust servers?

Player hours over seven days put LinuxGSM at #12,425, in the top 54% of all ranked servers.

What is the population on LinuxGSM?

LinuxGSM is not responding; status offline, last seen 34 days 1 hours ago.

Server

What location is LinuxGSM hosted in?

Reading: location. LinuxGSM gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 93.99.225.213:28015.

What Rust version is LinuxGSM on?

Version check: Rust network protocol 2633 and build 165217 on Linux, run by LinuxGSM. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on LinuxGSM, and is it online?

Check: connection. LinuxGSM is offline at this moment. Last contact was 34 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 17 September 2026.

Rules and settings

What rules does LinuxGSM enforce, and what are its settings?

Check: gather rate. The name LinuxGSM does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on LinuxGSM?

The game generates a procedural map for LinuxGSM.

How to join

What do you do to join LinuxGSM?

Press F1 in Rust and enter client.connect 93.99.225.213:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build The server runs game build 165217.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.