Server
Offline 93.90.212.6:28015 checked 8d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 394/500
- 234/300
- 43/250
- 30/250
- 68/100
- 81/200
Quick answers
from the figures on this pageWipe timing
When does Server wipe?
Its rhythm cannot be told from the wipes of Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 14 days 5 hours ago the current world was made.
Tags
Which tags does Server carry, and what do they mean?
Tags published by Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Server appear in Rust Metrics lists and filters?
On Rust Metrics, Server sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does Server sit in the rankings?
Ranking for Server: #13,080 on seven-day player hours, top 59% of all ranked servers.
How full does Server get?
Reading for Server: offline at this moment; last seen 8 days 6 hours ago.
Server details
Which location does Server run from?
No region comes from Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 93.90.212.6:28015.
What Rust version is Server on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by Server. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Server, and is it online?
Check: connection. Server is offline at this moment. Last contact was 8 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 14 October 2026, recorded by Rust Metrics.
Rules and settings
How is Server configured, and what rules are in force?
Reading the name gives no gather rate for Server. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
What map is Server on?
The game generates a procedural map for Server.
Join
How can you get onto Server?
Press F1 in Rust and enter client.connect 93.90.212.6:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.