RUST PVE [RU] staging
Offline 93.85.224.86:28015 checked 33d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 13:12 UTC33d ago | 1 | – | running | 2 |
| Thu 24 Sep, 17:01 UTC34d ago | 3 | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 169/250
- 169/200
- 18/250
- 15/250
- 16/100
- 81/200
Quick answers
from the figures on this pageWipe schedule
What happens on RUST PVE [RU] staging when wipe day comes?
An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.
How often does RUST PVE [RU] staging wipe, and when?
Its rhythm cannot be told from the wipes of RUST PVE [RU] staging on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 33 days 17 hours ago the current world was made.
Tags
How should you read the tags on RUST PVE [RU] staging?
These are the tags RUST PVE [RU] staging publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs165787 (Build): The server runs game build 165787; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does RUST PVE [RU] staging appear in Rust Metrics lists and filters?
These Rust Metrics lists carry RUST PVE [RU] staging: EU Rust servers, checked and Rust community servers: live readings. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does RUST PVE [RU] staging hold among Rust servers?
Player hours over seven days put RUST PVE [RU] staging at #15,280, in the top 67% of all ranked servers.
What is the population on RUST PVE [RU] staging?
RUST PVE [RU] staging is not responding; status offline, last seen 33 days 16 hours ago.
Operator and location
What location is RUST PVE [RU] staging hosted in?
The name of RUST PVE [RU] staging points to Europe, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 93.85.224.86:28015.
What Rust version is RUST PVE [RU] staging on?
Version check: Rust network protocol 2634 and build 165787 on Windows, run by RUST PVE [RU] staging. Matching protocol is required to join. Let Steam update your game.
Is RUST PVE [RU] staging up, and how often does it stay up?
Reading: offline. RUST PVE [RU] staging last answered 33 days 16 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 24 September 2026, recorded by Rust Metrics.
Settings and map
How is RUST PVE [RU] staging configured, and what rules are in force?
Reading the name gives no gather rate for RUST PVE [RU] staging. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is RUST PVE [RU] staging on?
Check: map. Procedural, size 3,600, seed 1234567, generated by the game on RUST PVE [RU] staging. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How do you connect to RUST PVE [RU] staging?
To join: start Rust, press F1 and type client.connect 93.85.224.86:28015. Or press Launch Rust here and Steam opens the game and connects you.