RUST METRICSFlight deck · live data
Data live Servers11,737 Players52,840 Populated3,354 Fresh wipes 3 h124 Scan5 min
‹ All servers93.44.212.92:28015
Offline Full Queue Fresh wipe Wipe due No query

Server Locale Rust

Offline 93.44.212.92:28015 checked 40d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,414no region published
Last wipe41d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 21:08 UTC41d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Server Locale Rust?

An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does Server Locale Rust follow?

To tell the rhythm of Server Locale Rust, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 41 days 2 hours ago.

Tags

How should you read the tags on Server Locale Rust?

These are the tags Server Locale Rust publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Game build reading: 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Server Locale Rust?

These Rust Metrics lists carry Server Locale Rust: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Server Locale Rust hold among Rust servers?

Player hours over seven days put Server Locale Rust at #15,414, in the top – of all ranked servers.

What player count does Server Locale Rust carry?

Reading for Server Locale Rust: offline at this moment; last seen 40 days 18 hours ago.

Server details

What location is Server Locale Rust hosted in?

Reading: location. Server Locale Rust gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 93.44.212.92:28015.

What Rust version is Server Locale Rust on?

Rust network protocol 2633 and build 164530 on Windows is the build Server Locale Rust runs. Matching protocol is required to join. Let Steam update your game.

Is Server Locale Rust up, and how often does it stay up?

Reading: offline. Server Locale Rust last answered 40 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 17 September 2026.

Rules and settings

How is Server Locale Rust configured, and what rules are in force?

Check: gather rate. The name Server Locale Rust does not state one. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.

Which map is live on Server Locale Rust?

Check: map. Procedural, generated by the game, on Server Locale Rust.

Connection

How do you connect to Server Locale Rust?

Check: join. Open Rust, press F1, then enter client.connect 93.44.212.92:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only on the same game version.
cs164530
Build Game build reading: 164530.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.