My Server Name
Offline 93.237.166.69:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 217/250
- 16/250
- 21/250
- 118/200
- 40/200
- 42/100
Quick answers
from the figures on this pageReset cycle
What wipe timing does My Server Name follow?
The rhythm of My Server Name's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 6 days 7 hours ago the current world was made.
Tags
How should you read the tags on My Server Name?
Tags published by My Server Name, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does My Server Name appear in Rust Metrics lists and filters?
Rust Metrics lists featuring My Server Name: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
What position does My Server Name hold among Rust servers?
Ranking for My Server Name: #7,186 on seven-day player hours, top 32% of all ranked servers.
What player count does My Server Name carry?
Reading for My Server Name: offline at this moment; last seen 5 days 14 hours ago. Check: players over seven days. Average 1, peak 2.
Operator and location
Which location does My Server Name run from?
No region tag on My Server Name. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 93.237.166.69:28015.
What Rust version is My Server Name on?
Rust network protocol 2634 and build 167781 on Windows is the build My Server Name runs. Matching protocol is required to join. Let Steam update your game.
Is My Server Name up, and how often does it stay up?
Reading: offline. My Server Name last answered 5 days 14 hours ago. Uptime for the last 6 full days: 7 of 144 hours, or 5%. Check: first contact. Rust Metrics logged it on 21 October 2026.
Rules and settings
How is My Server Name configured, and what rules are in force?
Reading the name gives no gather rate for My Server Name. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
Which map is live on My Server Name?
The game generates a procedural map for My Server Name.
Connection
How do you connect to My Server Name?
Press F1 in Rust and enter client.connect 93.237.166.69:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.